Controls:
Left, Right, Jump

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My inspiration was metroidvania games. Super Metroid and it's time sequences are etched into my gamer heart and was a good match for this basic platformer.


Jump was not perfectly responsive in the timeframe and will be the thing I look to tighten up for future iterations.

1.0.2

Revamped the jumping with raycasting. 

Relocated physics handling.

Credit to Fronbondi_Skegs; for eerie horn sample via pixabay

Development log

Comments

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When I run the game i get an error: "The code execution cannot proceed because Unityplayer.dll was not found"

Thank you I’ll try and update ASAP